Look at a screen or a window and Winq focuses it, with the pointer right where you're looking. Your head and your eyes both count, and it never switches while you type. It lives in your menu bar and runs entirely on your Mac.
Version 1.6 · macOS 13 or later · Apple silicon and Intel · No account, no card for the trial
Winq sees you
Tracking
Rest your cursor on a display like a glance. Then type, and try again.
0 framessaved to disk or sent anywhere
720p · 30 fpsis all Winq asks of your camera
~20 sa screen to calibrate: follow one dot
2 sto re-centre when you sit differently
Your hands are for making things. Writing, drawing, playing, building. Winq hands one job to your eyes: which window, which screen. Look at it, and it's yours.
How it works
One camera. One less reach for the mouse.
Winq reads two reliable signals from your face, where your head points and where your eyes sit, and turns them into one decision: which screen or window you mean. No jittery gaze cursor, no clicking around.
F1 · Gaze focus
Look at a screen. It's focused.
Gaze picks a display, or a window, not a pixel. Settle on it for a moment and Winq raises it and puts the pointer where you're looking, so your next keystroke or click lands there. Like ⌘⇥, with your eyes.
Switch screens, or windows and panes for 2–4 big windows per screen
Your head and your eyes both count: glancing with your eyes alone works too
Overlapping windows: the part you can see counts, the window on top wins where it's unclear, and one that mostly covers another is never swapped with it
Never switches while you type or use the mouse, and never flickers at the edges
LEFT
MAIN
RIGHT
F2 · Stays out of your way
Your keyboard and mouse come first.
Winq only switches when you're free. While you type, and for a moment after, gaze waits; while you use the mouse, the mouse is in charge. Quick glances are ignored: only a look that settles counts, so reading across a screen never moves focus.
"Keyboard idle for" is adjustable
No switching mid-turn: a head still turning never selects what it sweeps past
A blink holds gaze still; your phone, desk and ceiling are ignored
Typingand 0.8 s after
Gaze waits
Using the mouseand 1.5 s after
Mouse in charge
A settled lookabout a quarter second
Focused
F3 · Gets better as you work
You look where you click.
Every click is a hint about where you were looking, and so is where the pointer lands, the window you scroll and the window you bring forward. Winq learns from all of it, how far you really turn, how much your eyes do on their own, and each way you sit, so gaze gets more accurate the longer you use it.
Clicks far from where you were looking, and clicks where Winq put the pointer, teach nothing
Window mode remembers where you click
If gaze starts missing, the notch offers a two-second re-centre
Every click teaches it
Setup · Calibration
Follow the dot. That's the whole setup.
A dot glides to nine spots on each of your screens. You follow it the way you normally look, with your head, your eyes or both, and the next screen starts by itself. No test round at the end: about twenty seconds a screen, then Winq keeps learning from every click.
Nine spots a screen, one screen after another, nothing to grade afterwards
Winq rests while you calibrate: nothing switches
A new screen plugged in? Winq offers to calibrate it from the notch
A live “Try it” map shows the screen you're facing before you finish
Follow the dot with your eyes
Pointer follows your eyes
When focus switches, the pointer lands where you're looking on that screen.
Windows and panes
Switch whole screens, or the exact window you look at.
Waits while you work
No switching while you type, and the mouse stays in charge for a moment after you use it.
Learns as you work
You look where you click, so every click quietly improves accuracy.
Notch island
Switches and the occasional question show up briefly around your camera notch.
Works with glasses
Pupils are read from the eye corners, and glare that hides them for a frame is ignored.
Settle time
How long a look must settle before it switches is yours to set.
Every desk
A calibration per set of screens and camera, switched to the moment you plug in.
Pause anywhere
⇧⌘G pauses instantly. Winq also pauses when your Mac locks or sleeps.
Live view
See exactly what Winq reads from your face, and where it thinks you look.
Updates itself
Signed updates install from inside Winq. Every future update is included.
Leaves cleanly
Uninstall from Settings removes the app, its data and every permission.
Head or eyes
Turn your head or just glance. Winq follows either.
Some people turn their head to everything; others barely move it and let their eyes do the work. Winq doesn't make you choose: your head and your eyes go into one map, so either one moves the point. And the point stays steady while you look, then glides to where you look next.
Head Eyes
Only my eyes moveI turn my head to everything
20% head · 80% eyesWinq followsyour eyes
A glance is enough: your eyes move the point, even with your head still.
One map for head and eyes
Where your head points and where your pupils sit in your eyes are read together, so a turn and a glance both count. Nothing to pick in Settings.
Steady, not twitchy
A webcam's reading of your eyes wobbles from frame to frame. Winq holds the point still while you look at one place, and glides it over when you look somewhere new, instead of shaking on the way.
Re-centre in two seconds
Sitting lower today, or in another chair? Choose Re-centre Gaze in the menu bar and look at the dot in the middle of each screen. No recalibration needed.
No babysitting
It just works wherever you sit.
Lean back, sit lower, pull your chair in. Winq learns each way you sit, and a two-second re-centre puts it right straight away. Everything stays on your Mac.
Each way you sit
Clicks made sitting a certain way count most while you sit that way, so leaning back or sitting lower gets its own fit without recalibrating. Sit much closer or further than when you calibrated and the notch offers a re-centre.
Re-centre in two seconds
Menu bar → Re-centre Gaze: a dot in the middle of each screen, about two seconds each, and gaze knows how you sit now. If gaze starts missing your clicks, the notch offers it rather than letting it drift.
Remembers every desk
Office, home, laptop alone: Winq keeps a calibration for each set of screens and camera and switches to it the moment you plug in.
Privacy
Your camera stays in the room.
Frames are processed in memory by Apple's Vision framework and thrown away. What moves through Winq is a small description of your face per frame, head and eye angles, never a picture.
01 · Camera
AVFoundation
Up to 1280 × 720 at 30 fps from your built-in camera
02 · On-device ML
Apple Vision
Face landmarks, right on your Mac
03 · Winq core
Numbers, not pictures
Head and eye angles, a map of your screens
04 · Your Mac
Focus · pointer
Through macOS Accessibility
No cloudNo diskNo accountNo uploads
Calibration is just numbers
The only things saved are your settings and calibration: head angles and eye measurements on your Mac, never images.
Visible when it's on
The camera light is honest, and Winq's menu-bar icon shows when it's watching and when it's paused.
Off when you are
The camera stops when your Mac locks or sleeps, and ⇧⌘G pauses it any time.
Made for
People whose hands are busy.
Multi-monitor power users
Stop hunting for the window you meant. Look at the screen you want and start typing.
Developers and creators
Keep your hands on the keyboard, the pen tablet or the instrument. Your eyes handle the switching between editor, terminal and browser.
Lighter on your hands
For RSI, carpal tunnel or limited hand mobility: one of the most frequent reaches, to change windows and screens, done by looking. It needs only your Mac's camera and works alongside macOS Head Pointer and Voice Control.
Pricing
Try it free. Keep it forever.
One Mac app, one price. Use every feature free for a day, then buy once if Winq earns its place.
Download Winq and use every feature for a day from the first launch, no account or card needed. When the day is over, Winq asks for a license key; buy once and it keeps working, with every future update.
How accurate is the gaze tracking?
Accurate enough to pick a display or a window, which is all Winq asks of it. It doesn't try to point at pixels, because a webcam can't do that reliably. Calibration learns how your head and eyes move together, and every click, pointer move and scroll makes it better.
Do I have to turn my head?
No. Winq reads your head and your eyes together, so turning your head and just glancing both work. Most people do a bit of each without noticing, and that's fine too.
What if I sit differently tomorrow?
Winq learns each way you sit from your clicks. To fix it straight away, choose Re-centre Gaze in the menu bar: a dot in the middle of each screen, about two seconds each. Recalibrate only when you move your screens or camera.
What about overlapping windows?
Only the part of a window you can actually see counts, and where it's unclear the window on top wins. A window that mostly covers another is never swapped with it, so a glance doesn't bury the window you're using.
Will blinking or typing move focus?
No. While your eyes are closed gaze holds still, and Winq never switches while you type or use the mouse. How long the keyboard has to be idle is a setting.
Do I need a special camera?
No. Your Mac's built-in camera is plenty; Winq uses it at up to 720p and 30 frames per second. An external webcam works too.
Which permissions does it need?
Camera, to see where you're looking, and Accessibility, to bring windows forward and move the pointer. Setup asks for each one with a reason, and Settings shows how to fix either if it's off.
Why isn't it on the Mac App Store?
App Store sandboxing restricts the Accessibility control Winq needs, so it ships as a download with automatic updates.
Does it help with RSI or limited hand mobility?
It takes one of the most frequent reaches away: going to the mouse or trackpad to change windows and screens. Pair it with macOS Voice Control, dictation or Head Pointer for more of your Mac hands-free.
Why do developers use it?
Across two or three monitors, looking at the editor, terminal or browser focuses it, so your hands stay on the keyboard.
How is this different from Head Pointer?
Head Pointer moves a cursor with your head. Winq jumps focus between displays and windows, from your head and your eyes, and leaves the pointer where you look. They work well together.
Look. It's focused.
Download Winq and use every feature free for a day. Buy once to keep it.